Pump fake
A quick tap fakes the shot. Defenders read your taps, so sell it and watch them fly by.
Side-view, tap-to-shoot basketball on a barangay court. Ninety seconds on the clock, one hoop, and a defender who would very much like to block you.
Not open yet. Meanwhile, the court below is open. Take some shots.
a tiny version of the real shot. the game adds defenders, fadeaways, tip-ins, bonus balls and a 90-second clock.
Press and hold, and your shooter rises into his jump. Let go too quickly and it's a pump fake instead, which is exactly what you want when a defender is about to leave his feet.
The moment you release, the game picks a spot inside an invisible circle around the rim and sends the ball through it. At takeoff that circle is huge. At the peak of your jump it's barely bigger than the ring.
From there it's real physics. Clean through is a perfect for 3. Off the rim or the board and in is 2. Off the rim and out? Tap the loose ball and a teammate jumps up to tip it in.
top of the jump: the circle is ring-sized. that's the shot.
A quick tap fakes the shot. Defenders read your taps, so sell it and watch them fly by.
Tap above and behind your shooter to lean back as you rise. It slips past one block.
Rim-out? Tap the loose ball while it's still in the air. Slow-mo kicks in and a teammate redirects it at the hoop.
Perfects fill your special meter. Fill it up and your next shot is a giant ball worth 10, or 20 if it drops clean.
Five makes in a row sets the ball on fire. Everything counts double until you miss.
The final fifteen seconds are double points, and the music speeds up to make sure you notice.
Perfects buy time. Every clean make adds a second back onto the clock.
Score 30 and the center steps in front of you. Score 60 and the point guard starts hunting for a block from behind.
Your best score is remembered on your device, so there's always a number to beat.

Barangay league legend in his own head. Lives for the release at the top.

Tall, lanky and always in the right place when you clank one off the rim.

Plants himself in front of you. Reads your taps and jumps. Pump-fake him.

Lurks behind you and leaps at random. The chase-down block is his whole personality.
HoopFlick 2 is in development. The plan is the same as Barangay Defense: a private playtest on the web first, behind a tester password, then Android and iOS. Want in? Email support@janapps.com.
While it's being balanced, the web version is for testers only. If you're a tester, use the password Jan gives you.
The web playtest will be free. Pricing for the store versions hasn't been decided yet.
Phones, tablets and computers, in landscape. It's one hold-and-release control, so a single thumb (or the space bar) is all you need.
A rebuild from scratch: new art, real rim-and-backboard physics, and a shot that's all about timing the top of your jump.
No accounts, no ads, no analytics. Your best score and sound setting stay on your device. The whole story is in the privacy policy.